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Updated: 53 min 31 sec ago

We All Have Steam Libraries. What Happens When They're Gone?

Sun, 02/08/2026 - 10:42pm

I feel like a lot of discussion on this topic comes down to apathy or just giving up. People say they'd start pirating their entire library if Steam ever went down, but that feels like more of a knee-jerk reaction than an actual plan. For Steam to simply cease existing, something critical would have to fail on a worldwide scale. It's not a realistic near-term scenario to be clear but I just wanted to talk about it and see how other people feel about it.

Even if you wanted to preserve your library, many people's collections have outgrown any commonly available consumer storage. We're talking libraries that would require multiple terabytes, maybe even tens of terabytes, to archive completely. The infrastructure to back that up isn't cheap or simple. So the "I'll just pirate it all" response starts to feel hollow when you think about the actual logistics.

To me this raises an uncomfortable question: what was the point of accumulating all those games in the first place? How many people have libraries packed with Humble Bundle extras, impulse buys from Steam sales, and games they swore they'd play someday but never touched? Just note that I'm guilty of this too.

I've spent a lot building a half decent gaming collection but a huge chunk of it sits there gathering dust.

So when the hypothetical happens and your library becomes inaccessible, how do you rationalize it? Will you actually miss most of those games, or will you realize you only ever cared about a handful?

Will you seek out a new platform to start buying from?

I have a slight shift in perspective now that buying games and never playing them is essentially a 30% donation to keeping Steam existing, and a 70% donation to the developers / publishers to keep doing what they are doing.

When you rationalize it like that it feels a bit less painful but I'm curious what HN's take on this topic is.

Comments URL: https://news.ycombinator.com/item?id=46941331

Points: 3

# Comments: 1

Categories: Hacker News

Client Side Video to GIF Tool

Sun, 02/08/2026 - 10:10pm
Categories: Hacker News

New Free eBook: SDR with Zynq Ultrascale+ RFSoC

Sun, 02/08/2026 - 10:09pm

Article URL: http://www.rfsoc-pynq.io/

Comments URL: https://news.ycombinator.com/item?id=46941151

Points: 1

# Comments: 0

Categories: Hacker News

Show HN: Turn a text prompt into an interactive world, with just one A100

Sun, 02/08/2026 - 10:09pm

Demo Link: https://www.youtube.com/watch?v=rMBfE1ugpPw Twitter Post: https://x.com/_mattqlf/status/2020679489798255080?s=20

Hi, I'm Matthew, a freshman from CMU, and I built Ephemeral in 24 hours for TartanHacks 2026.

In short, Ephemeral takes a text prompt, generates an image with Nano Banana and uses a 1.3B parameter action-conditioned DiT to generate the next frames in realtime based on user actions (e.g. WASD).

Some other features - Reverse engineered Suno Client to generate music based off text prompt. - Multiple users can interact with a "world" at the same time simply by scanning a QR code from their phone. They can then perform actions and see how their worlds evolve in parallel with everyone elses. GPU infrastructure powered by Modal. - Claude auto generates captions for the world

Comments URL: https://news.ycombinator.com/item?id=46941147

Points: 1

# Comments: 0

Categories: Hacker News

What do you use for your customer facing analytics?

Sun, 02/08/2026 - 10:09pm

I am curious what you guys use for customer facing analytics. Do you make your own or do you use something like Metabase? What do you like and don't like about it?

Comments URL: https://news.ycombinator.com/item?id=46941146

Points: 2

# Comments: 0

Categories: Hacker News

Show HN: Ported the 1999 game Bugdom to the browser and added a bunch of mods

Sun, 02/08/2026 - 10:07pm

I think the very first video game I ever played was Bugdom by Pangea Software, which came with the original iMac. There was also a shooter called Nanosaur, but my 7-year-old heart belonged to the more peaceable Bugdom, which featured a roly-poly named Rollie McFly needing to rescue ladybugs from evil fire ants and bees.

Upon seeing the port to modern systems (https://github.com/jorio/Bugdom), I figured it should be able to run entirely in-browser nowadays, and also that AI coding tools "should" be able to do this entire project for me. I ended up spending perhaps 20 hours on it with Claude Code, but we got there.

Once ported, I added a half-dozen mods that would have pleased my childhood self (like low-gravity mode and flying slugs & caterpillars mode), and a few that please my current self (like Dance Party mode).

Comments URL: https://news.ycombinator.com/item?id=46941138

Points: 2

# Comments: 0

Categories: Hacker News

Rugo: Ruby-like syntax, Shell power, Go binaries

Sun, 02/08/2026 - 10:01pm

Article URL: https://github.com/rubiojr/rugo

Comments URL: https://news.ycombinator.com/item?id=46941099

Points: 1

# Comments: 0

Categories: Hacker News

Every tech commercial in this year's Super Bowl sucked

Sun, 02/08/2026 - 10:00pm

Someone had to say it.

Comments URL: https://news.ycombinator.com/item?id=46941095

Points: 3

# Comments: 2

Categories: Hacker News

Ai.com – Hug of Death

Sun, 02/08/2026 - 9:56pm

Article URL: https://ai.com/start

Comments URL: https://news.ycombinator.com/item?id=46941069

Points: 7

# Comments: 4

Categories: Hacker News

No one on Hacker News can answer this question

Sun, 02/08/2026 - 9:53pm

Hey everyone. I have a simple question and have had a very tough time finding the answer, and no one here can give a sensible answer. Just give it a shot. At first glance it seems obvious, but then you'll realize you have no idea.

Our startup wants to build and use an agent. I want to give the agents skills, access to our APIs, etc. I do not want to reinvent any wheels, I do not want to reinvent an agent loop.

Ideally, we'd effectively have a hosted version of Claude Code with company specific skills, an API access layer, etc. In the way that Claude Code / Cursor has access to our codebase + skills, thats effectively what we want and then start exposing it in a limited fashion to our internal team and then later to our customers. And, for example, add specific features to our existing product such as "summarize this with AI" but instead of that api call going to a model provider, it would go to 'our' agent.

Does this make sense?

Could someone please point me in the right direction on what the best / simplest solution would be? I feel like it should be easy and obvious but I'm struggling to find a clear path forward. Thank you all! - Mike

Comments URL: https://news.ycombinator.com/item?id=46941056

Points: 1

# Comments: 1

Categories: Hacker News

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